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///|
/// The persistent state a Raft node must save to stable storage before
/// responding to any RPC (Raft ยง5.3): the current term, the vote cast in that
/// term, and the log. It is exactly what a node reloads to recover after a
/// crash.
pub(all) struct Persisted {
term : UInt64
voted_for : String?
log : Array[Entry]
}
///|
/// Durable storage for a node's persistent state. A real deployment backs
/// this with a file or a database; the tests use an in-memory implementation.
/// Keeping it a trait decouples the consensus core from any particular I/O.
pub(open) trait LogStore {
fn persist(Self, Persisted) -> Unit
fn restore(Self) -> Persisted?
}